After making a turn with a wide steer range, especially if you're turning at full lock, it takes 473 years to turn the other way. It might just be one of those NFS 2015 things. I've noticed that this is much more annoying than it should be. But why? The more range you have, the longer it takes to turn the opposite direction right after a turn. Honestly, if it could be MUICH faster, the next part of this build could be changed to make all my builds better. This makes it easy for me to enter into drifts with a tap of the brake button. Before I'd have it set 1 or 2 ticks away from max grip, but now I have it set in the middle. I think having rear tire pressure set in the middle is great for this build. ![]() This isn't hugely important but I think it helps. Oddly enough, I have always felt as if the cars felt more responsive with more front tire pressure. ![]() I will now attempt to explain why I've done what I have done, and as well as that I'll also try to highlight the things that are important. I apologize for the strange high contrast look of the pictures, I'll say this, I couldn't use shadowplay because of technical problems, and getting these screenshots was more annoying to get than they should have been. ![]() Without modding I'm unsure if it is even possible to make a proper grip car. The idea here is to make each car handle well with brake to drift. ![]() This is what I've found so far over the years + a recent discovery of mine. It's work in progress as it's always been work in progress.
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